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Starcraft Expansion Set: Brood War Game Guide


DOWNLOADABLE GUIDE HERE
Intoduction
Race Overviews
Campaigns
Cheats
Index


GameSpot's Guide to Starcraft
 

Walk-through
Quickly get Drones mining Vespene Gas at your Zerg position. You need to worry about fortifying your Protoss base first, however, because it'll see most of the action, while your Zerg will remain mostly safe on high ground. Build up as you see fit, but do so defensively. Photon Cannons will be very useful, and you'll need to position them throughout your base, as enemy attacks will come frequently and from unpredictable angles. Note the western Observer, and the
screenshot
Use Zealots, Dragoons, and an Observer to quickly eliminate the weak Zerg base to your west, and claim its remaining resources.
two Lurkers within its view. Kill them with your Dark Templars. When you have some time, build up your Zerg base as well, and fortify with Sunken Colonies and Hydralisks. Upgrade weapons and research technology for both sides as time and resources permit. You can safely take the expansion below your Zerg base whenever you see fit. Send plenty of Hydralisks to defend the fledgling position, and use the resources you get from it to help build up an army to deal with the Zerg base west of your Protoss position. It'll go down quickly to a swarm of Zealots and Dragoons, and you should set up your own base in its wake.

screenshot
A fleet of Carriers will decimate the enemy Zerg structures, while swarms of Kerrigan's Hydralisks will protect them from enemy Scourge.
Once all four of your positions are sufficiently defended, you will have no trouble affording any unit available to you in bulk. Fleets of Carriers will work nicely, especially alongside a flock of Mutalisks. Using such a force, you can systematically fight your way south, either southeast or southwest, to either objective. Hydralisks, Mutalisks, Spore Colonies, and Scourge stand in your way, but you should have so vast a quantity of resources that your success is inevitable. As you fight, beware of counterattacks to your position by Ultralisks, and remember that your Queens can kill them instantly with the Spawn Broodlings power. Try sending swarms of Hydralisks to help your air force, but send an Observer along to spot any Lurkers. An Arbiter can also help conceal your units from enemy Scourge. Ultimately, the Overmind is the simpler objective, since far more Spore Colonies protect the Khalis. In either case, the fighting will be brutal. Once you defeat the Overmind, or once you drop a worker unit on the Khalis, the mission is complete.

Next: Mission 7: The InsurgentNEXT
 



 
 
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