Click here!

PC GAMES
  News
  Reviews
  Previews
  Movies/Media
  Downloads
  Hints/Codes
  GameGuides.com
  Special Features
  Beta Center
  Release Calendar
  Forums
  Top Games

PC GENRES
  Action
  Adventure
  Driving
  Puzzle
  Role-Playing
  Simulation
  Sports
  Strategy


SWITCH TO:
  VIDEO GAMES
  GAMESPOT LIVE
  GAMEBUYER
  HARDWARE


SUBSCRIBE TO:
  PC Newsletter
  HW Newsletter


ELITE SERVICES
  Join GameSpot

SEE ALSO
  GameFAQs
  Gamespy Arcade
  Netflix

INFORMATION
  Help
  Contact Us
  International

     Back to Introduction Sybex Books GameGuides.com


 
part 4

Chapter 15: Multiplayer Strategies
  Setting up a Game
  Custom Scenarios and Maps
  Important Multiplayer Priorities

Chapter 15: Multiplayer Strategies

Total War

A player will win the game through conquest if he manages to eliminate all remaining factions. Factions that surrender and swear a pact to serve you will count as eliminated for purposes of this win. If cooperative victory is enabled, you needn't conquer factions that have signed a Pact of Brotherhood with you.

By winning through conquest, you will be awarded 1,000 points minus two for every game turn elapsed. If cooperative victory is enabled and more than one factions survives the game, the points are split between them based on relative population. Choose this victory condition if you all just want to fight. However, this victory condition often takes a long time to achieve because it requires finding and taking every enemy base.

Mine, All Mine
You may win an economic victory by cornering the market on energy. You must have discovered planetary economics to achieve this. Cornering global energy will require a sum of energy credits roughly equal to the cost to mind control every remaining base on Planet. When you are ready to make such an attempt, select Corner Global Energy Market from the HQ menu. When a faction attempts to corner the global energy market, all other factions will be given an allotted period of time in which they can capture or destroy the cornering faction's headquarters, in turn foiling the plan.

For economic victory, you will be awarded 1,200 points minus two for every game turn elapsed. If cooperative victory is enabled, pact brothers of the winning faction receive half the bonus points.

Higher Goal
The highest form of victory is the Ascent to Transcendence, a fancy name that represents the ultimate step in human evolution. To achieve transcendence, the player must research Ascent to Transcendence, which can only be started after your faction has completed the Voice of Planet project.

Players that finally ascend will be awarded 2,000 points minus two for every game turn elapsed. If cooperative victory is enabled, all pact brothers will participate in the win, and points will be split between all winning factions based on relative population. This is another victory condition you can set if you don't want your game to degnerate into a brawl. However, watch out for the University of Planet faction because they have a distinct research advantage in this type of game.

Next - Custom Scenarios and Maps next
 

 

 
 
GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.