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Commodities Data Sheet
Timna — Archaic Period

Timna

Commodity

Local

Import

Export

Commodity

Local

Import

Export


Foodsources

Chickpeas

 

1500 - Thinisdot-land.gif (868 bytes)

 

       

Game Meat

Hunter's Lodge

4000 - Nubtdot-land.gif (868 bytes)

 

       
Raw Materials       Finished Goods      

Clay

Claypit

1500 - Nekhendot-land.gif (868 bytes)

 

Pottery

Potter

1500 - Thinisdot-land.gif (868 bytes)
4000 - Nekhendot-land.gif (868 bytes)
 

 

 

 

 

Beer

 

1500 - Thinisdot-land.gif (868 bytes)
1500 - Nekhendot-land.gif (868 bytes)

 

Flax

 

1500 - Nekhendot-land.gif (868 bytes)

 

Linen

Weaver

1500 - Nekhendot-land.gif (868 bytes)

 

Gems Mine    

 

 

 

 

 

 

 

 

Papyrus

 

1500 - Nekhendot-land.gif (868 bytes)

 

Copper

Mine

 

4000 - Thinisdot-land.gif (868 bytes)

   

 

 

Gold

Mine            

Note

Note: Commodities in grey are not relevant to this scenario, either because it is not needed for completing the scenario, or the commodity can only be imported which makes exporting rather futile, or because the industry to convert the raw material to the finished product is not available in this city.

Marks a river based trade route. Note: this needs a working dock.
Marks a land based trade route

Prices received for finished goods
  Full Import Raw
Weapons 325 85
Chariot 315 90

Papyrus

165 134

Luxury goods

160 40

Linen

150 96

Beer

140 92

Brick
(needs 100 clay + 25 straw)

120 112.5/82/74.5
(straw/clay/both)

Pottery

105 68
Best raw material exports
Copper 185  

Wood

170  

Granite

65  

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