Colors: The vertical bands of color have been
used to distinguish the various Difficulty Levels. VH=Very Hard, H=Hard,
N=Normal, E=Easy and VE=Very Easy. The horizontal bands of color are to
aid in reading across the chart.
Size: Size of the Structure in tiles.
Emp (Employees): The number of workers that
it takes to fully staff the Structure. The number of workers required is
the same for all difficulty levels.
Cost: The cost of the Structure, listed for
all difficulty levels. As the level of difficulty increases, so does the
cost of the structure.
Desirability: The number in the "D1" column
represents the desirability effect (positive or negative) that the Structure
has on adjacent squares. The number in the "D2" column represents the desirability
effect 2 tiles from the Structure. "D3" = 3 tiles, etc. 6 tiles is the maximum
range that the desirability effect extends for any Structure. These values
are the same for all difficulty levels.
Risk of Fire: As the difficulty level increases,
so does the possibility that the Structure will catch fire. The higher the
number is, the greater the chance that the Structure will catch fire. The
protection provided by a Fire Marshal does not last as long, and the decrease
in the risk is not as great each time the Fire Marshal passes by.
Risk of Damage: As the difficulty level increases,
so does the possibility that the Structure will collapse. The higher the
number is, the greater the chance that the Structure will collapse. The
protection provided by an Architect does not last as long, and the decrease
in the risk is not as great each time the Architect passes by.
Note: There is one more factor that increases
as the difficulty level increases. The rate at which goods are consumed
by Structures that require goods to function is greater at higher difficulty
levels. For example, Libraries use more papyrus and Senet Houses consume
more beer. The complete list is as follows: Mortuary, Library, Scribe School,
Senet House and Zoo.
Credits: Most of the information
contained in this Chart was taken from posts in Pharaoh Heaven made by Nero
Would. Additional information was obtained from my review of the Pharaoh_Model.txt
files. HG Cherub Brugle provided the information
on Desirability for the Temple Complex and Entertainment Venues. The original
concept and format of the Chart was derived from the work of Grumpus
The Elder on his site “Which Way To Thebes”. If there are any errors
in the Chart, they are entirely by own. VitruviusAIA