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December 7, 1999 16:30 EST
The Senet House
promised you an update on what is happening in the Senet House. So here it is.

Grayhawk posted a thread on the 'fairness' of (ab)using the game mechanics and has received some lengthy replies. You can read about it here. There's another "Talk to the animals" thread and the number crunchers have devised an alternative way to keep score. Julia Seth is taking students for such divers classes as Imperious Shouting 101 and You can best the Oracle. You can sign up here.

Wendoolicus' Quiz is still going strong, and if you thought you were too late to join...you're wrong. Wen has even added a new section to the quiz that can only be answered by people that haven't got many points.
In case you don't want to answer questions, but do enjoy making them up, you can send them to Wendoolicus and you will even get points for them.

Last but not least the Introduction thread has resurfaced. If you haven't told us about you, here's your chance.


Angel Jayhawk


December 6, 1999 16:00 EST
One addictive game...
e are rapidly approaching 75,000 visitors to the Pharaoh's court. There are 10 - 15 threads appearing on the Game Help forum each day and a few more keep catching posts. We are doing well, I'm happy to say...

So what is the Game Help forum all about, you may ask? Here's a small subset of the current topics. x9Hawk is asking for some feedback on his housing block, a revival of the Hyenas vs. Saqqara cartpusher game, North Dashur is receiving it's share of questions and is nominated as second competitive level, and there's some interesting observations on the security walkers.

I'll be giving you an update on what is happening in the Senet House tomorrow.


Angel Jayhawk


December 5, 1999 16:20 EST
2 more reviews
espite being away from the Net for most of the weekend, I've managed to dig up a couple more reviews, courtesy of Andy over at Gone Gold.   I've added them both to the reviews page.   Here's a snippet from 1 of them:

If you want to bum-rush your pals with an army of spear-throwing troops, Pharaoh is most definitely not your game -- it doesn't even offer multiplayer. However, if you're interested in a single-player cerebral challenge, Pharaoh is among the best strategy games you can slap on your hard drive.


Angel Reckless Rodent


December 3, 1999 16:40 EST
Updated map available for download
esson number 1 of news updating - always check the official site first ;).

Anyway, there's a new map (sort of) available for download.  It's an update of the Toshka Custom Mission, and can be picked up here.   Also, there's a bit of a rumour on the official forum that there might be some kind of an update on 15th December.  As always, stay tuned to this channel for all the latest news on that.


Angel Reckless Rodent


December 3, 1999 16:10 EST
Anniversary time
ne year ago today, a certain mouse registered on the Caesar III Heaven forums - congrats on your 1st birthday Cherub mouse ;).

If this update seems a bit rambling\rubbish\badly written (delete as appropriate), then it's because I'm absolutely shattered.  Still, here's a quick roundup of the latest forum action.

The pondering continues as to whether it's better to have 2x2 buildings rather than 1x1s.  It seems that the former are less likely to devolve than the latter, but you can have your say here.

We also have another informal contest proposal from Cherub Dragon2.  If you think you can build a pyramid faster than anyone else, then this is the thread for you.


Angel Reckless Rodent


December 2, 1999 13:00 EST
Been to HGS Main recently?
f you've ever been to HGS Main News, the daily (sometimes, when our intrepid reported isn't under siege in some foreign land) roundup of everything that goes on here at HGS, but haven't been in a while, then you will probably remember a rather ugly black page with a rather yucky grey line running through it.  Well, perhaps you should take another look asap.  Angel Hamlet, our Grand Pixellated Poobah, who was responsible for the look here at PH, has got his hands on Angel Alexander I's page and given it a completely new and wonderful look.

So, what's next for our very own Danish pastry, Angel Hamlet (couldn't think of anything else danish there...)?  Well, we'll all have to hold our breath and wait.

If my updating's a bit sporadic this weekend, it's because my parents are over here in Germany (as of tomorrow morning).  Updates might be a bit later than normal.  However, I'll do my best :).


Angel Reckless Rodent


December 1, 1999 08:21 EST
More news on the Map Editor
or those of you who have been getting all worked up about the map editor being released in an expansion pack rather than free on the web, here's some welcome news, thanks to Itchy in this thread:

Please keep in mind that everything Alex said fell into the realm of "maybe" - nothing is definite and things always change, esp. in this business. Does anyone remember that Caesar3 originally began as a city-builder in space?

This confirms noises I've been getting from other people at Impressions, including the Marketing Weasel himself.  They've noted the reaction to the announcement that it might not be up for download, and I'm sure they'll bear it in mind when they make their decision.

While I was browsing the official forum last night, I came across the following statement from Nixon, and posted in here in the Game Help forum:

Well, if a fire has been burning for a long enough time (due to a Fire Marshal being too far to reach it in time) then the fire will not be put out and will just have to burn out on its own. If you right-click on a burning building under these conditions it should reveal a pop-up message saying: "Fire marshals could not get here in time to save the building. When the fires burn themselves out, only rubble will be left on this site."
Also, Fire Marshals have a limited supply of water with which to prevent and put out fires. At some point they need to return to their Firehouse to refill, so it may be that the Fire Marshals that are walking by a burning building simply do not have any water at the moment and are on their way back for a refill, after which they may or may not be able to reach a burning building in time.

The boys in blue (or red, depending on what forum you read) were really busy yesterday - there was also a post by Ironrod detailing how you load those pesky transport ships.


Angel Reckless Rodent

 

 

 

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