Each
contest event will be evaluated first by the Completion
Criteria and then Winning Criteria.
Completion
Criteria (CC) are conditions that have to be
fulfilled for the attempt to be valid. These can
be ratings, housing levels, required population
level or other things... You get no bonus if you
exceed these criteria, but these conditions must
be achieved for your submittal to be evaluated.
If the event is time-limited, your saved game must
be saved before the time has expired. If the instructions
are to save the game in a certian month or year,
you must comply. Only submittals that have achieved
the required Completion Criteria will be evaluated.
Each individual event description page lists the
Completion Criteria that must be achieved.
Winning
Criteria (WC) is used to evaluate the winner
of the event. As long as the Completion Criteria
has been achieved, the next step is to evaluate
the submittal with the Winning Criteria. If there
are several Winning Criteria, the subsequent criteria
are used only if two or more players achieve the
same result in all previous Winning Criteria.
Example:
WC1 is Prosperity, WC2 is population
Player
A has prosperity of 100 and population of 3000
Player
B has prosperity of 100 and population of 4000
Player
C has prosperity of 95 and population of 5000
Player
B is the winner because he/she has achieved the same
prosperity but has the higher population. Player C
is third, because he/she has lower prosperity and
therefore population plays no role. These criteria
are generally numerical, but not always. See individual
event for explanations.
Only
the criteria that are explicitly mentioned matter.
The downloaded game may require 99 Palatial Estates,
but that is only to block victory as the game has
been designed for a different goal. Follow only the
listed requirements on each individual event description
page.
Scoring
Methods
Expert
and Novice Classes do not compete against each other
in regular scoring for events. Points will be awarded
in each Class for each event. Special awards will
be given for overall competition and will be open
for all participants.
For
each event winners will be chosen for both Novice
and Expert Class:
The
highest ranked 15 players (in each event, each class)
receive points in the following order: 25-20-15-12-11-10-9-8-7-6-5-4-3-2-1.
Each
valid submittal receives one point.
If
less than 15 valid entries are received for an event,
the winner still receives the 25 points, and subsequent
ranked entries according to above order, but points
not awarded are "'lost" (not divided among
entries).
Ties
are allowed in all individual events. In case of
a tie both players receive the same amount of points
as if they would be the only one who finished on
that place, and the subsequent places are not awarded
(for example, if 2 players share 3rd place, they
both get 15 points, and the next player is ranked
5th and gets 11 points).
Important
Note: Number of players and awarded points is
preliminary and can be changed - please see the
Competition
Corner Forum for latest discussion. This
scheme may be revised before Pharaoh Cup Competition
2001 begins.
Final
Grand Winners
As
the Pharaoh Cup Competition 2001 has fewer events
than the Pharaolympics 2000, there is a greater probability
of a tie in overall ranking. Ties are allowed in individual
events, but not for the final prizes awarded to the
1st, 2nd or 3rd place Grand Winners. If two or more
players have accumulated the same number of points
the following procedure will be used to determine
their order:
Player
with better individual results is ranked higher
(e.g. one 2nd place and one 6th place is better
than two 3rd place results, although both players
have 32 points including the single point for valid
entry).
If
still tied, the player who has better results in
the Long Event is ranked higher.
If
still tied, the player with greater sum of population
from all valid submittals is ranked higher.
If
still tied, both players are disqualified for their
attempt to confuse the Competition Board :)
1st,
2nd and 3rd place final grand winners each class,
Novice and Expert based on cumulative points at end
of contest. Grand Winners receive adoration and honor
of all Pharaoh Players!
Special
Awards will also be given at the end of the contest.
These awards are open for all participants and will
be chosen by the Competition Board.
Good
Luck!
Disclaimer
Site and all contents are copyright of Heavengames.
Contents
may only be used with the express permission of the authors.
Pharaoh (c) 1999 Sierra On-Line,
Inc. All Rights Reserved. Pharaoh and
the Pharaoh logo are trademarks of Sierra
On-Line, Inc.