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Chris
Beatrice on Zeus,
part 5
ARR:
If the scenarios are going to be shorter, then does this
mean that there will be more of them?
Chris
Beatrice: The quick answer is yes, but again, that's tough
to answer because the word "scenario" doesn't really have
the same meaning in Zeus as it did in Caesar III and Pharaoh.
As I said above, each "campaign" or "adventure" involves the
creation and development of a single parent-city and several
colonies, known collectively as a "polis". Though the ancient
Greeks all certainly considered themselves one people, the
Greek world was never really unified under a single ruler
as were Rome, Egypt, and most other ancient civilizations.
This is cool because the result is that each polis was really
an independent kingdom, and the competition between polises,
though friendly, was also fierce (hence the birth of the Games,
such as the Olympic). Greek individuals felt somewhat attached
to their fellow Greeks, but strongly affiliated with their
polis. So a "campaign" in Zeus might roughly equate in terms
of play time to a mission in Pharaoh, though it's broken up
into several sub-parts or goals…and yes, there will be many
such adventures, though I don't want to give out specific
numbers at this point.
ARR:
Will there be a Mission Editor included in the full retail
version? Is there any chance of a Campaign Editor for Zeus?
Chris
Beatrice: Hey, there's always a chance, but you know better
than to ask that kind of question now… You should have asked
instead about sacrifices and naked sheep... :)
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