ARR: In 1 recent interview, it was suggested that the
map editor might not come out at the same time the game was released. Can you shed any
light on this?Alex: I think the plan is currently to release the map editor after the
game itself. First of all, theres the matter of us wanting to get the game out to
people now that theyve seen the pyramid building, they really want to get
their hands on the game. We dont want development of the map editor to hold up the
whole project. If we release the map editor right away, some people might forego the
campaign we created and try do create their own straight away. With 40 or so cities that
youll get to govern, theres enough there to keep people busy. Well try
to get the map editor out as soon as possible afterwards.
ARR: How will it be
released? Will it be put on the internet for download?
Alex: Itll definitely
be a download. Considering that the demo is probably about 100MB, then the map editor will
probably be rather large too.
ARR: Heres a bit of a
pet question of mine. Will there be a career editor where people can string several
scenarios together to create a campaign?
Alex: I know that such a
thing has been discussed, but Im not sure whether it will be implemented or not.
I can assure you that every single comment thats been made on message boards, and on
Usenet, we discuss and consider. Our fans are hugely important to us. Sadly, some cannot
understand all the issues involved. It takes 18 months for 40 people working all the time
to create a game based on an engine which weve already got. I dont think they
realise that theres so much work in adding new stuff in there.
ARR: You mentioned a demo
just a moment ago. Have you got any idea when thatll be made available? Before
release or afterwards?
Alex: It will be before
release. We should have a demo coming out on a number of magazine CDs in October or
November, and we will probably have a very large download of a demo available at roughly
the same time. People will hopefully be able to play the demo a couple of weeks before the
game is available.
ARR: I couldnt help
noticing that you mentioned that the demo might be available in November. Has the release
date been pushed back at all?
Alex: We are planning on
finishing with the game some time between 1st and 15th October. It then has to go through
final testing and be pressed. It should be on the store shelves around the end of October.
ARR: Will you be able to
customise the graphics in any way?
Alex: Thats more
complex than we reckon most people are ready to get into. At this point we wont be
letting people customise the graphics.
ARR: Well, I think that
just about concludes my questions. Thank you very much for taking the time to explain some
of the issues involved with Pharaoh.
Alex: No problem.