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Blood Island - I , by Mark Qian

Scenario ID = 108
Date Submitted = 2000-12-30

Author's Description:

In 2000 BC, an island in the delta, Knossos, becomes key point for Egyptian
trade business - the gate to north, west, and east. Your mission is to build
a port city with high prosperity / defense force and put off all the invasion.
The island will be colored by the endless fight...blood...

Tips:

- there are only three cities capable to trade with you. You need to fight
to earn more. That means, whenever you win a distant battle, you will get
a new trade road open otherwise, an existing trade route will be closed.
Be really careful with the troop requests. Lost a battle means losing your
trade routes.
- there are no resource at the center islands while the rest of land contains
not only the resource you need but also invasion entries. There are some temporary
road linked the center islands to the resource land - these road will be flooded
during flood period. So be careful when an invasion occurs during non-flood
period: your enemies may destroy you major city...
- there will be endless invasions...the closer to 1900 BC the bigger the invasions
appear.
Tower could be the key to put off huge Sea People troops/ships.
  

   
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