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You'll be immediately attacked by some Salamanders when you enter, so be prepared. Keep the gnomes alive at all costs, as Guello is on this level, and you need to find him for Beorn. Take out the Salamanders, including their leader, Skikata, and tell Guello he can leave. You can then return to the Refugee Camp for an experience reward from Beorn if you like. Next, we'll go to the Forge, through the southeastern exit of this level.
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In this Forge you'll confront the Maiden Ilmadia, another of the evil lieutenants. |
Again, you'll be attacked immediately by Salamanders, only this time they have Elemental help. Take out any resistance, and proceed to the south-central portion of the map, for a confrontation with Maiden Ilmadia, the fifth lieutenant of the main enemy. She's a very tough fighter, and has some tough help to boot, so be ready for a difficult battle. Alternatively, you can charge into the area guns-a-blazing, as everything on this level is ultimately hostile, and if you just walk up to Ilmadia she'll call all her help in and corner you. After slaying her and her minions, loot her body and home, and grab her badge. (You should now have all but one of the 6 Lieutenants' badges) Now head out of the Forge through the north-central exit, to the Broken Temple. It is here that we will collect the final badge, and move on to the last battle.
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My party is standing around the idol. Destroy it quickly and everything else attacking you will die as well. |
Now this Fallen Temple can be a very, very tough level, but it doesn't have to be. There are tons of spell-wielding undead here, all determined to destroy you. However, they're all controlled by an idol in the north-central area of the map. If you take it out, all of the undead will immediately die. Cast any beneficial spells you can on your party before entering (Chaotic Commands and Haste are two particularly useful spells for this area), and make a mad dash for the idol.
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