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In the next level, you'll face many cold wights, another enemy susceptible only to magical attacks, a la the wraith spider. Be prepared. Other than this, be ready for the battle against the big, bad, Presio himself in the southeast room. Save this battle for last, then carefully approach the northeastern exit to level 4, as there are powerful traps everywhere.
OK, this level is by far the toughest you've faced so far. As you enter, everything will seem just peachy, as you've arrived at the Eldathyn temple, a place of peace and learning. Except the priests here are very secretive, and you'll become suspicious after you hear them talk. Rightly so. Turns out that they're hiding a group of yuan-ti, servants of Queen Yxunomei. They are bad. However, until you ask one too many questions or enter a locked area, they'll keep the charade going and let you rest, heal, and even get magical scrolls from Geelo the librarian.
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This temple is not as it seems... |
The best way to take this area is to split your party and have someone kill the mage Geelo as soon as Albion is uncovered. Have your smartest character go talk to Albion while everyone else stays with Geelo. Once the fiends are uncovered, take these two cronies out immediately, then rush the far eastern chamber to kill the yuan-ti high summoner, who will otherwise fill the level with lizard men and other nasties. Once you've taken everything out, be sure to talk to the adventurers locked in the middle-northwestern semicircular room. They'll offer to watch over your party as you rest, letting you recuperate without running three levels up. Once you're done, go to the southeastern room where your party is standing to go to the final Dragon's Eye level.
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Yxunomei is in the head of the snake, with my party. |
This snake-shaped level is filled with traps, yuan-ti, and their histachii creations. There's not much to say other than save often and be careful. The final Dragon's Eye battle, against Yxunomei, is in the head of the snake. Be ready, as there are tons of enemies in there, and Yxunomei is only vulnerable to +2 weapons and is resistant to magic. The best way to get her is to haste your party, give all bow users the +2 arrows you'll pick up from the high archer in the southern chamber, and hit her with all +2 weaponry and magic that you have. After she's dead, carefully disarm the traps on all containers in the room and loot them; there are several nice items as well as a few thousand gold pieces hidden in here. After pillaging, return to Kuldahar with the heartstone gem you got off Yxunomei's body.
Upon returning to Kuldahar, you'll find the town in chaos, with neo-orogs rampaging about (take them out; they're weak compared to what you just faced in the Dragon's Eye). Speak with Arundel, and you'll find an imposter, possibly the source of all the evil thus far. He'll laugh at you for destroying Yxunomei, his ancient enemy, then disappear. Run upstairs to speak to the dying real Arundel, and he'll inform you of Larrel, an undead archmage who can successfully use the heartstone gem to scry the source of evil. Before leaving for the Severed Hand to see Larrel, restock on weaponry, and sell your loot; it'll be a long time before you return. Congratulations on completing chapter two and smiting some real evil this time.
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