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At the entrance to the temple, you'll run into a verbeeg named Red Toe who is running away from the bad priests at the temple. Enter the temple.
Upon entering, you'll be beset by an acolyte, who will accuse you of causing the carnage that so recently ensued. Regardless of your response, he'll attack you. Take him out and continue on. Your goal here is to get through the temple to the exit at the northern end (watch for the sleep trap on the stairs), but feel free to explore the temple for battle experience and tons of loot (including books you can sell to Gerth in Kuldahar.
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You can either explore this area for loot or take the quick path to the northern exit. |
Once you descend to the treasure level, the enemies are easier, but the traps become more perilous. There is one last verbeeg or acolyte stand in the eastern hallway before leaving the area, however. Be prepared. Once you've vanquished your foes, continue on to the worship room.
As you enter the worship room, you'll notice that a large battle has recently taken place, and the victor took the heartstone gem. Walk into the room, examine the gem's case to the north, and take the vial of mysterious liquid from the priestess' body in the center of the room before returning to
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The treasure level has a few baddies, mostly waiting in the long eastern corridor. |
Kuldahar without the gem. So to recap, Lysan tricked Arundel (and thus you) into slaughtering the undead in the vale, and whoever (or whatever) took the gem caused you to kill acolyte and verbeeg defenders of the temple, neither of which were inherently bad creatures. Is this angering you yet? Upon returning to town, sell off your loot, rest up, and buy some healing potions; you'll need them. It might be a good idea to go buy some scrolls from Orrick as well, as your mages can cast level 2 and 3 spells by now. Once you've spoken with Arundel, it's off to the Dragon's Eye, to smite some evil in chapter two!
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