GAMESPOT.COM  |  PC GAMES  |  VIDEO GAMES  |  PC HARDWARE  |  GAMESPOT LIVE  |  GAMEBUYER
Click Here!



GameSpot
 SEARCH FOR:
 ON:


 PC GAMES
  News
  Reviews
  Previews
  Movies/Media
  Downloads
  Hints/Codes
  GameGuides.com
  Special Features
  Beta Center
  Release Calendar
  Forums
  Top Games

 PC GENRES
  Action
  Adventure
  Driving
  Puzzle
  Role-Playing
  Simulation
  Sports
  Strategy

 SWITCH TO:
  VIDEO GAMES
  GAMESPOT LIVE
  GAMEBUYER
  HARDWARE

 SUBSCRIBE TO:
  PC Newsletter
  HW Newsletter

 ELITE SERVICES
  Join GameSpot

 SEE ALSO:
  3D Browser
  3DFiles.com
  GameFAQs
  Gamespy Arcade
  Netflix
  Tweakfiles.com

 INFORMATION
  Help
  Contact Us
  International




Icewind Dale Game Guide
Continue to the northeast and head down the eastern staircase to the two rooms in the center of the crypt. There are some more baddies in here as well as three areas to loot: the hole in the north wall of the burial room, the easternmost sarcophagus, and the container in the southern room. Be sure to pillage the southern container, as it contains the sanctum key, which you'll need in a bit along with the key from crypt two.

screenshot
Take the sanctum key from its resting spot in the southernmost room.
There are now two remaining areas to the vale: Kresselack's tomb, the area in which you'll need the two keys, and the ice cave. We'll hit the tomb first. Head straight north from crypt four, and you'll come to the tomb's entrance.

Once you're in the tomb, be on constant alert for fights; there are undead waiting for you everywhere. You can use one of the keys you picked up from the crypt two to enter the first door. Clear out the skeletons that attack you and clean up the southwest and southeast chambers first (watch out for the traps just inside each door). After plundering these areas, head to the western chamber, where you'll be attacked by zombies, tattered skeletons, and a wight. Watch out for the wight, as he can only be damaged by magic and magical weapons. Once you've eliminated the wight, be ready for the trap on the central looting point. Grab the key from the sarcophagus and head to the eastern room (which you can now open).

screenshot
The entrance to level 2 of the tomb is in the northeastern chamber.
From the eastern room, you should emerge with the holy symbol of Myrkul, which will let you enter the northern chamber. In here, you'll meet Mytos, the guardian of the tomb, and his minions. Be sure to try to reason with him during the dialogue, as you'll be rewarded with experience before the battle begins. Try to take Mytos out first; if you engage the temple guardians, he'll pester you with spells.

screenshot
The lever opening the door to the third level is next to the pillar where my party is standing.
After you've killed Mytos and his minions, move to the northwest and clear the archers from this area. Then, enter the northern chamber and take out Myrkul's sending (it can only be hit with magical weapons or magic). Then, proceed to the northeastern passage to the second level, being careful of the traps. There's a mummy through the door to the west (who's only susceptible to magic as usual) guarding a sarcophagus containing a key, which you'll need in level 2 of the tomb. After taking the key, proceed through the passageway to level 2. Watch out for a few arrow traps and some more weak guardians.


 
« Previous Page Walk-through (cont.) »

 
ALSO CHECK OUT
Icewind Dale
DOWNLOADABLE
GAME GUIDE

Tips on creating and developing your party of adventurers

Information on all the spells, weapons, and denizens

A detailed walk-through of the game

Requires Adobe Acrobat 3.0 or higher


click here for more info...

  CNET Networks: CNET | GameSpot | mySimon | TechRepublic | ZDNet About GameSpot  

  GameSpot is a CNET Networks Media Property. Copyright ©1995-2001 CNET Networks, Inc. All rights reserved. Privacy policy.