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The following chart sets out the name, sex, race, character class, starting level and magic items (for new characters), alignment, and other noteworthy traits for each potential companion:
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Aerie, winged elf female |
Cleric/mage
13/13 |
Lawful good |
Traveler's robe, sling +2, cleric's staff +3, ring of protection +1, bullets +1 and +2, five potions of extra healing
One of the potential romantic companions if carried on in the original game |
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Anomen, human male |
Fighter/cleric
19/7 |
Lawful neutral |
Plate mail +1, Deryn family shield+1, mace+3, sling +2, bullets +1 and +2, potion of extra healing
One of the potential romantic companions if carried on in the original game |
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Cernd, human male |
Shapeshifter (druid) 14 |
Neutral |
Cloak of the high forest, staff of the high forest, cleric's staff +3, sling +2, bullets +2, sunstone bullets +1, ring of protection +1, five potions of extra healing
Shapechange into werewolf or greater werewolf |
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Edwin,
human male |
Conjurer (specialist mage) 16 |
Lawful evil |
Adventurer's robe, ring of protection +1, cleric's staff +3, sling +2, bullets +1 and +2, five potions of extra healing
None |
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Haer'Dalis, tiefling male |
Blade (bard) 21 |
Chaotic neutral |
Elven chain mail, Entropy (short sword), Chaos Blade (short sword), darts of wounding, darts +1, five potions of extra healing.
Blade abilities of defensive and offensive spins |
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Imoen, human female |
Mage/thief 16/7 |
Neutral good |
Elven chain mail; short bow +2; dagger +3, +2, and +1; arrows; five potions of extra healing
Like your main character, Imoen is a Bhaalspawn, which lets her contribute to a number of encounters |
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Jaheira, half-elf female |
Fighter/druid
13/13 |
Neutral |
Chain mail +2, large shield +2, scimitar +3, sling +2, bullets +1 and +2, five potions of extra healing
One of the potential romantic companions if carried on in the original game; shapechange to black or brown bear or wolf |
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Jan, gnome male |
Illusionist (specialist mage)/thief 13/15 |
Chaotic neutral |
Jansen adventurewear, Jansen techno-gloves, Jansen spectoscopes, Flasher Launcher (crossbow), short sword +3, bolts +2, flasher master bruiser mate, ring of protection +1, five potions of extra healing
Set snare traps, create bruiser mate ammo |
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Keldorn, human male |
Inquisitor (paladin) 16 |
Lawful good |
Firecam full plate armor, Hallowed Redeemer (two-handed sword), two-handed sword +2, heavy crossbow +2, bolts +2, bolts of lightning, five potions of extra healing
Ability to cast dispel magic and true sight |
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Korgan, dwarf male |
Berserker (fighter) 18 |
Chaotic evil |
Plate mail +1, medium shield +2, battle axe +2, battle axe +3, five potions of extra healing
Ability to use enrage ability |
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Mazzy, halfling female |
Fighter 18 |
Lawful good |
Chain mail +2, bow of Arvoreen, sword of Arvoreen, short sword +3, arrows +2 and +1, five potions of extra healing
Can cast haste, strength, and lay on hands; can invoke courage |
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Minsc, human male |
Ranger 16 |
Chaotic good |
Plate mail +1, two-handed sword +2, composite long bow +2, arrows +2 and +1, five potions of extra healing
Can cast charm animal and use berserk ability |
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Nalia, human female |
Mage/thief
16/4 |
Chaotic good |
Adventurer's robe, leather armor +3, short sword +3, short bow +2, arrows +2 and +1, D'Arnisse signet ring, ring of protection +1, five potions of extra healing
None |
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Sarevok, human male |
Fighter 18 |
Chaotic evil |
Full plate mail +1, two-handed sword +3, light crossbow +2, bolts of biting, bolts +1, five potions of extra-healing
Very high strength attribute |
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Valygar, human male |
Stalker (ranger) 12 |
Neutral good |
Corthala family armor, Corthala family blade, spear +3, long bow +2, arrows +2 and +1, five potions of extra healing
Charm animal |
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Viconia, elf female |
Cleric 19 |
Neutral evil |
Chain mail +2, small shield +2, mace +3, sling +2, bullets +2 and +1, five potions of extra healing
One of the potential romantic companions if carried on in the original game |
If you're playing a group of characters of good alignment, and your main character is a fighter, paladin, ranger, or thief, an excellent party consists of Keldorn, Minsc, Imoen, Aerie, and Anomen. If your main character is a mage or sorcerer, you should probably replace Aerie with another fighter such as Valygar or Mazzy or a druid such as Jaheira or Cernd.
Keldorn is arguably the most valuable companion to a good-aligned party, since he can wield either of the powerful holy avenger swords and cast true sight and dispel magic, both of which are necessary incantations when facing mages. Anomen can use his high-level undead turning ability and cast priest skills; plus, he is also a capable melee combatant, especially when equipped with the flail of ages or other powerful artifacts imported from the original game. Imoen is a strong mage and possesses the basic thievery skills you need, while Aerie can provide both supporting mage and priest spells. If you equip Mazzy with one of the girdles of giant strength or another item capable of raising her strength, she can be more effective in combat than Minsc or Valygar because of her ability to specialize in weapons and the additional number of attacks she gets. Minsc is always good for a laugh, however, especially when grouped with Jan.
Evil aligned parties will definitely not want to pass up on Sarevok because of his tremendous attributes, although he won't supply much banter during the course of the game. Edwin, Korgan, and Viconia are all capable characters in their respective classes. Your best evil party will likely consist of Sarevok, Korgan, Edwin, and Viconia, supplemented by Jan or Haer'Dalis if your main character is a capable fighter, cleric, or thief or by Jaheira or Cernd if your main character is a mage.
While the non-player character companions have developed backgrounds and add context or humor to many encounters, you can create a more powerful party by generating your own companions. To do so, just start a multiplayer game and assign all the permissions to yourself. You must bounce through an additional interface screen every time you load a game, but you can generate characters with higher attributes and more complementary character classes. The NPC interactions are one of the game's best features, however, so you'll be sacrificing some entertainment in exchange for a more formidable party. Then again, Throne of Bhaal is all about making difficult choices.
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