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General StrategiesPreludeChapter Walk-throughsCheat CodesTable of Contents

East Road: Neverwinter Woods
As Ballard informed you, the animals are acting strangely. You'll fight a fair amount of wildlife--including weak little deer--as you investigate the goings-on among the trees. As you've probably already guessed, the cult has something to do with it all. Druid Encampment
  A- To East Road
B- Druid Encampment
C- Bridge to Deep Woods
D- Wyvern's Camp

Find the druid camp in the north. Talk to Archdruid Aawill, and he will set you off on a quest to find out what is wrong in the woods. Along the way, he'd like for you to find three missing druids: Orlane, Terari, and Bree. They can be found in a spider cave in the deep woods, the Nymph's House, and Setara's House, respectively. Once you've accepted Aawill's quest, you can cross the bridge to the east.

screenshot
You can cross the bridge after you agree to look for the missing druids.
Druid Challenge
Characters with at least one druid level can take the druid challenge. In it, you will fight four increasingly powerful druids. For each one you beat, you will earn a ring. The Ring of the First Circle will cast Stoneskin once a day, the Ring of the Second Circle will cast Poison, the Ring of the Third Circle will cast Resist Elements, and the Ring of the Fourth Circle will cast Summon Creature I.

Wyvern's Camp
It isn't a real wyvern; it's just a guy named Wyvern whose friends are being attacked. And it isn't a real guy named Wyvern whose friends are being attacked; it's one of the escaped convicts. His plea for help is actually an ambush. Wyvern is only a 5th-level ranger, and he'll surrender quickly. Kill him, or let him escape in exchange for his ear and some information.

« Previous Page Next: The Deep Woods »

 


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