9x9 Block (Variation 1)
The 9x9 block is a step up from just having
a single long winding road going through the entire city. At least with the 9x9, you have
defined city "sections".The
rationale for this block is the efficient use of the fountain radius. In central and
northern provinces, ie. any scenario where that the ground is green as opposed to
milky-white, the fountain radius is 4 tiles, hence a block that measures 9 houses long by
9 houses wide, can be serviced with a single fountain at the center. Put a road outside of
the houses, and gardens or medium statues inside (to raise desirability). There is plenty
of space across the road from the houses, for all the service buildings to go.
While using the 9x9 block does simplify
the process of city planning, it does however carry with it the drawback of
unpredictability, that is, the 9x9 block does not exist in isolation, it needs to be
connected to other blocks. When you connect a lot of 9x9 blocks together, you are forced
to subject yourself to the whims of Caesar IIIs path-selection algorithm for its
walkers.
While the 9x9 block is a simple concept,
it can nonetheless prove to be extremely effective in the hands of an expert player, as
evidenced by the Caesar III Olympic Games solutions of Zack Caophil.
This is a developed variation of the 9x9
block. It has a more efficient use of space than the "Inside Walkway Layout",
but people have had problems with the AI in this layout
Comments
This type of housing block will not
work on a desert map.
Temples were placed randomly [Jayhawk]
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